TS Calculator
Calculate true shooting percentage for basketball using points, field goal attempts, and free throw attempts. TS% is a broader scoring-efficiency stat than field goal percentage because it accounts for twos, threes, and free throws together.
TS Tips
Calculate true shooting percentage for basketball. Use accurate inputs from the athlete, game, workout, course, or equipment being evaluated. The ts result is most useful when you compare it with a previous performance, a realistic target, or another clearly defined scenario.
Quick Guide
- Enter the exact values requested by the ts tool.
- Use the same measurement units for every related input.
- Compare the result with a real performance or target.
- Recalculate when the player, conditions, or training data changes.
TS Result
True shooting percentage calculated from the exact game, round, workout, or performance inputs entered above.
Compare Scenarios
Change one input at a time to see how volume, efficiency, distance, conditions, or mistakes affect the result.
Use the Stat
Turn the number into a clearer player comparison, team review, practice target, or game-decision note.
True Shooting Percentage Formula and Inputs
TS% = points ÷ (2 × (FGA + 0.44 × FTA)).
The ts is most useful when the inputs all describe the same context. Avoid mixing full-season stats with one-game values unless that is the comparison you intentionally want to make.
| Input | How to Use It |
|---|---|
| Points | Enter the value from the same game, season, round, workout, or scenario you are analyzing. |
| Field goal attempts | Enter the value from the same game, season, round, workout, or scenario you are analyzing. |
| Free throw attempts | Enter the value from the same game, season, round, workout, or scenario you are analyzing. |
Worked TS Example
If a player scores 28 points on 18 field goal attempts and 6 free throw attempts, TS% is 28 ÷ (2 × (18 + 0.44 × 6)) = 67.9%.
After calculating the first result, change one input at a time. That makes it easier to see whether volume, efficiency, distance, scoring, mistakes, or conditions are driving the number.
How to Interpret the Result
True shooting percentage estimates overall scoring efficiency by combining twos, threes, and free throws into one number.
A single stat rarely tells the whole story. Use this calculator as a quick measurement, then compare the result with role, opponent, playing time, course difficulty, weather, pace, sample size, and the level of competition.
Common TS Mistakes
- Using made free throws instead of free throw attempts.
- Confusing TS% with field goal percentage.
- Ignoring role and shot difficulty.
- Overreacting to one-game samples.
When to Use the TS Calculator
Use the TS Calculator when you need to calculate true shooting percentage for basketball. It is especially helpful for reviewing a box score, comparing scoring efficiency or overall production, evaluating a player performance, or testing how changes in shots, points, rebounds, assists, turnovers, and minutes affect the result. Enter values such as Points, Field goal attempts, Free throw attempts from the same game, round, workout, event, or time period so the result remains meaningful.
TS Calculator FAQs
What does this calculator measure?
It calculates true shooting percentage from the sport-specific inputs entered above.
Can I use this for one game and a full season?
Yes, but keep the time period consistent when comparing results. A one-game result can be noisy, while a season result is usually more stable.
Why does context matter?
Sports stats are affected by role, opponent, playing time, conditions, pace, level of competition, and sample size. The number is useful, but it should not be read in isolation.
Should I round the answer?
For display, rounding is fine. For comparisons or follow-up calculations, keep extra decimal places until the final step.
Can this predict future performance?
It can help describe past performance or compare scenarios, but it should not be treated as a guaranteed prediction.
What should I compare this result against?
Compare it with similar players, teams, rounds, workouts, attempts, distances, or game situations rather than unrelated contexts.